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Tuesday, 12 June 2007 |
 Once you fall prey to Sims 2 addiction, you're not likely to get much else done. Did you want to take a shower today? Take the dog for a walk? Spend some time with your significant other? Too bad! You'll have your hands full doing the virtual equivalent of these things with your needy Sims, who-thanks to the new Seasons expansion, can now run outside to catch anything from fireflies to a cold. |
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Tuesday, 12 June 2007 |
 Episode No. 3 in Telltale Games' continuing Sam & Max point-and-click adveriture series sends our favorite dog-and-rabbit detective duo undercover to infiltrate the "Toy Mafia," a crime organization made up of 1930s-era mobsters who wear creepy, giant teddy-bear heads and yield to the whims of their Marlon Brando-esque Don. |
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Tuesday, 12 June 2007 |
 Some developers make it hard to enjoy their games by peddling crappy controls, bad voice acting, a stupid plot, or just plain boring gameplay. War Front: Turning Point suffers from none of those problems. The campaign in this bizarre history RTS lets you play as the Allies and the Germans in over 20 action-packed scenarios showcasing World War II--era weaponry and some nifty "future weapons' that make a lot of noise...and look awfully cool when making things go "boom." You even get a wacky story and some memorable characters! |
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Tuesday, 12 June 2007 |
 Ever play a pickup football game with your buddies? You all draw up some amazing, intricate play in the huddle-something involving a buttonhook, slanting flankers, three pump fakes, two pulling guards, and a play-action pass—then you yell "hike!" and everyone just runs around randomly, trying to get open. Take that situation, throw in some battleships, and you've got the 411 on Battlestations: Midway. |
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Tuesday, 12 June 2007 |
 Supreme Commander is like dunking your eyeballs into a giant tub of neon gnats-a glowing terrarium where whirring battalions of robot critters wade, lemminglike, into battle...or circle like hornets, transforming your screen into something like Star Wars: Episode One meets Tron. Think "ostentatious" on a scale that mocks anything you've played before (without mods, anyway), reined in by a sleek, muscular interface...and you end up with a respectable enough RTS that almost outpaces its own towerinq hype. |
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Monday, 11 June 2007 |
 Right from the jump. Maelstrom hits you with its kitchen-sink approach, with the Earth decimated by no less than an environmental crisis, a meteor impact, a nuclear holocaust, and-oh, the humanity! Corporate globalization. Despite this ass-whooping ex-machina, two surviving factions cling to life: the Mod Max-esque Remnants and the conspicuously pristine Ascension. No sooner do these two nemeses reach a stalemate than a mysterious alien race called the Hai-Genti invades, throwing the world into chaos. Why, it's almost as if Maelstrom ripped a page from...every sci-fi RTS ever made! |
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